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Mr.Right

不顾一切的去想,于是我们有了梦想。脚踏实地的去做,于是梦想成了现实。

 
 
 

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关于我

人生一年又一年,只要每年都有所积累,有所成长,都有那么一次自己认为满意的花开时刻就好。即使一时不顺,也要敞开胸怀。生命的荣枯并不是简单的重复,一时的得失不是成败的尺度。花开不是荣耀,而是一个美丽的结束,花谢也不是耻辱,而是一个低调的开始。

网易考拉推荐

阿英讲C/C++实用数据结构编程---Struct结构体详解  

2013-01-15 13:32:12|  分类: 编程 |  标签: |举报 |字号 订阅

  下载LOFTER 我的照片书  |

C++中好多数据类型已经在STL中实现好了,至于链表等数据结构不用自己亲自动手,直接调用即可。结构化编程中实用的数据结构就是struct结构体,自顶向下,逐步求精,离不开这个玩意。希望节约大家的学习时间,南无阿弥陀佛!

 

例1 原始用法,最笨,最土,最有效。

#include <iostream>
 #include <cstring>
using namespace std;
 
struct Books
{
   char  title[50];
   char  author[50];
   char  subject[100];
   int   book_id;
};
 
int main( )
{
   struct Books Book1;        // Declare Book1 of type Book
   struct Books Book2;        // Declare Book2 of type Book
 
   // book 1 specification
   strcpy( Book1.title, "Learn C++ Programming");
   strcpy( Book1.author, "Chand Miyan");
   strcpy( Book1.subject, "C++ Programming");
   Book1.book_id = 6495407;

   // book 2 specification
   strcpy( Book2.title, "Telecom Billing");
   strcpy( Book2.author, "Yakit Singha");
   strcpy( Book2.subject, "Telecom");
   Book2.book_id = 6495700;
 
   // Print Book1 info
   cout << "Book 1 title : " << Book1.title <<endl;
   cout << "Book 1 author : " << Book1.author <<endl;
   cout << "Book 1 subject : " << Book1.subject <<endl;
   cout << "Book 1 id : " << Book1.book_id <<endl;

   // Print Book2 info
   cout << "Book 2 title : " << Book2.title <<endl;
   cout << "Book 2 author : " << Book2.author <<endl;
   cout << "Book 2 subject : " << Book2.subject <<endl;
   cout << "Book 2 id : " << Book2.book_id <<endl;

   return 0;
}

 

例2. 结构体变量作为函数参数 (用book.title来获得结构体元素的值)

#include <iostream>
 #include <cstring>
using namespace std;
 
void printBook( struct Books book );

struct Books
{
   char  title[50];
   char  author[50];
   char  subject[100];
   int   book_id;
};
 
int main( )
{
   struct Books Book1;        // Declare Book1 of type Book
   struct Books Book2;        // Declare Book2 of type Book
 
   // book 1 specification
   strcpy( Book1.title, "Learn C++ Programming");
   strcpy( Book1.author, "Chand Miyan");
   strcpy( Book1.subject, "C++ Programming");
   Book1.book_id = 6495407;

   // book 2 specification
   strcpy( Book2.title, "Telecom Billing");
   strcpy( Book2.author, "Yakit Singha");
   strcpy( Book2.subject, "Telecom");
   Book2.book_id = 6495700;
 
   // Print Book1 info
   printBook( Book1 );

   // Print Book2 info
   printBook( Book2 );

   return 0;
}
void printBook( struct Books book )
{
   cout << "Book title : " << book.title <<endl;
   cout << "Book author : " << book.author <<endl;
   cout << "Book subject : " << book.subject <<endl;
   cout << "Book id : " << book.book_id <<endl;
}

例3. 用结构体的指针作为函数的参数。(用book->title获得元素的值)

#include <iostream>
 #include <cstring>
using namespace std;
 
void printBook( struct Books *book );

struct Books
{
   char  title[50];
   char  author[50];
   char  subject[100];
   int   book_id;
};


int main( )
{
   struct Books Book1;        // Declare Book1 of type Book
   struct Books Book2;        // Declare Book2 of type Book
 
   // Book 1 specification
   strcpy( Book1.title, "Learn C++ Programming");
   strcpy( Book1.author, "Chand Miyan");
   strcpy( Book1.subject, "C++ Programming");
   Book1.book_id = 6495407;

   // Book 2 specification
   strcpy( Book2.title, "Telecom Billing");
   strcpy( Book2.author, "Yakit Singha");
   strcpy( Book2.subject, "Telecom");
   Book2.book_id = 6495700;
 
   // Print Book1 info, passing address of structure
   printBook( &Book1 );

   // Print Book1 info, passing address of structure
   printBook( &Book2 );

   return 0;
}
// This function accept pointer to structure as parameter.
void printBook( struct Books *book )
{
   cout << "Book title : " << book->title <<endl;     //struct_pointer->title;
   cout << "Book author : " << book->author <<endl;
   cout << "Book subject : " << book->subject <<endl;
   cout << "Book id : " << book->book_id <<endl;
}

例4. 使用typedef 进行 类型 取别名, 使得代码更紧凑,优雅。

#include <iostream>
 #include <cstring>
using namespace std;
 
typedef struct
{
   char  title[50];
   char  author[50];
   char  subject[100];
   int   book_id;
}Books;

void printBook(Books *book );

int main( )
{
   Books Book1;        // Declare Book1 of type Book
   Books Book2;        // Declare Book2 of type Book
 
   // Book 1 specification
   strcpy( Book1.title, "Learn C++ Programming");
   strcpy( Book1.author, "Chand Miyan");
   strcpy( Book1.subject, "C++ Programming");
   Book1.book_id = 6495407;

   // Book 2 specification
   strcpy( Book2.title, "Telecom Billing");
   strcpy( Book2.author, "Yakit Singha");
   strcpy( Book2.subject, "Telecom");
   Book2.book_id = 6495700;
 
   // Print Book1 info, passing address of structure
   printBook( &Book1 );

   // Print Book1 info, passing address of structure
   printBook( &Book2 );

   return 0;
}
// This function accept pointer to structure as parameter.
void printBook( Books *book )
{
   cout << "Book title : " << book->title <<endl;     //struct_pointer->title;
   cout << "Book author : " << book->author <<endl;
   cout << "Book subject : " << book->subject <<endl;
   cout << "Book id : " << book->book_id <<endl;
}

 

推荐一个很不错的免费学习网站:http://www.tutorialspoint.com 。真心感谢国外免费提供的优秀的教育资源!

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